Baldur's Gate 3
Something I've found interesting so far is how compact the world is. It seems there's something big happening around every corner and I'm a bit split on it. On the one hand I feel like it respects my time more than if they built a huge empty world (which was the style at the time), but at the same time one of the things I've enjoyed about my small forrays into irl D&D has been the expanses of normal breaking up the exciting. I sorta feel like it'd be difficult to find a middle-ground between RespectMyTime and GiveMeBigMap without doing the oldskool thing of isolated locations and a 2D world map between them, so I'm not complaining.
In terms of gameplay I've really been enjoying the turn-based battles, I could never get the hang of the realtime/pause combat of the first BG or Icewind Dale (and Neverwinter Nights to a degree). I love the many opportunities to use the Speak With Animals/The Dead spells, they rapidly became my favourite spells in the game. Was upset that I couldn't pair them to speak with a dead ox tho :P